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It has 750 durability and absorbs 95% of physical damage. The Night Armor drains Sanity by 10/min while worn and decreases Sanity by 10% of total damage taken (not only absorbed by the armor).
Example: If a player wearing Night Armor is hit by a Spider Queen (damage 80), then
- 80 × 0.95 = 76 damage is taken by Night Armor.
- 80 − 76 = 4 damage is taken by the player's
.
- The player's
will be decreased by 80 × 0.1 = 8.
Tips
- It is useful to also equip a head-slot item with a sanity boost such as the Tam o' Shanter, helping to offset the sanity drain while still having very high physical protection.
Trivia
- The Night Armour was added in the Insanity update.
- When paired with the Shelmet or the Thulecite Crown, the player is able to absorb 99.5% of incoming damage, enough to survive a Gunpowder explosion and take just 1 point of damage to Health and 20 to Sanity.
- Wickerbottom states the armor transfers the damage into another dimension.
- The Night Armor makes a "warping" noise when the player moves while wearing it.
Gallery
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