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{{Item_Infobox |
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Revision as of 08:24, 7 May 2023
The Dreadstone Armor is a wearable Armor, crafted in either the Armour or Shadow Magic Filter. It requires 6 Dreadstone and 4 Pure Horror to craft. The Rare Blueprint for the Dreadstone Armor is dropped after defeating the Nightmare Werepig.
It has a Durability of 840 (over twice as durable as a Log Suit), and absorbs 90% of all physical damage.
The Dreadstone Armor drains Sanity when worn. The speed at which sanity is lost is dependent on both the armor's durability, as well as whether the Dreadstone Helm is also equipped or not.
Durability | Without helmet | With helmet |
---|---|---|
100% | -20/min | -10/min |
Less 100% | -10/min | -5/min |
Durability
Armor restores durability every second by a certain amount, which depends on the amount of sanity of the character and is calculated by the formula:
P - is the percentage of recovery as a decimal;
t - is the percentage of the character's sanity as a decimal fraction;
b - bonus from having dreadstone helm also equipped, which is equal to 1.5 if equipped, and 1 if not.
The following are examples of restoring durability to full sanity and lack thereof.
Sanity | Recovery rate | With a bonus |
---|---|---|
100% | 0.0007/s
1% per 14s |
0.001/s
1% per 10s |
0% | 0,001/s
1% per 10s |
0,0015/s
1% per 6,7s |
Dreadstone Armor and Dreadstone Helms do not regenerate durability while Enlightenment is active. This makes the armor less preferable for the Celestial Champion fight or any other lunar related combat, though their incredible durability and sanity drain makes them useful so long as the player is mindful of the armor's durability.
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