Marble Suit

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Directory: ItemsCraftable ItemsArmor
Marble Suit
Marble Suit.png
"It's heavy, but it will protect you."
Marble.png × 12Rope.png × 4
Icon Fight.png
Alchemy Engine.png
1050 hp (735 hp Don't Starve Together icon.png)
Absorbs 95% of physical damage
Reduces speed by 30%
Ancient Pseudoscience Station (Hammer)
Stacks up to
Does not stack
Wilson Portrait.png
This looks really heavy.


Willow Portrait.png
If I have to fight I might as well be protected.


Wolfgang Portrait.png
I tie rocks to muscles.


Wendy Portrait.png
Could stop the daggers that stab at mine heart.


WX-78 Portrait.png


Wickerbottom Portrait.png
An interesting choice of materials.


Woodie Portrait.png
It's hard to swing an axe while wearing this.


Waxwell Portrait.png
That really isn't my style.


Wigfrid Portrait.png
Nearly impenetrable!


Webber Portrait.png
Marbelous protection!


Walani Portrait.png
That's just overkill.


Warly Portrait.png
Weighs a ton.


Woodlegs Portrait.png
This'd sink like a stone in th'sea.


The Marble Suit is a wearable Armor, crafted in the Fight tab. It requires 12 Marble and 4 Ropes to craft and an Alchemy Engine to prototype.

It has 1050 durability and absorbs 95% of physical damage, and will also reduce the player's speed by 30% when equipped. Currently it is tied as the strongest armor in the game, on par with Night Armor but with a penalty to speed rather than sanity.

Prototype.png Tips

  • Because of this armor's speed penalty, it is better suited for tanking damage rather than kiting an opponent. This makes it a great asset for Wolfgang and WX-78, who can both achieve higher than average health stats. Note that both characters also have potential speed bonuses (mighty and SYSTEM OVERLOAD states, respectively), so being in these states will offset the armor's penalty to speed.
  • Due to the speed penalty, it isn't practical to wear this armor all the time. Players can switch to it when they want to tank in combat. Alternatively, a Walking Cane can be equipped along with the Marble Suit, negating most of the speed penalty. However, Walking Cane is not a decent weapon for most encounters. Experienced players can mostly overcome this problem by switching to a weapon before they attack, and switching back to Walking Cane before they dodge.

Placeholder.png Trivia

Blueprint.png Gallery