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{{Navbutton/Character}}
{{Mob Infobox
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{{Character Infobox
|name = Hallucination
 
|image = File:Crawling_horror.png
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|image ds = Webber.png
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|name=Webber
|health = 600 (Crawling Horror) 300 (Terrorbeak)
 
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|health ds = 175
|damage = 30 (Crawling Horror) 60 (Terrorbeak)
 
|drops = 1-2 Nightmare Fuel
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|hunger ds = 175
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|sanity ds = 100
|attackPeriod = 3 (Crawling Horror) 2 (Terrorbeak)
 
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|item ds = {{Pic32|Shamlet Mask}} ({{Ham|24}} only)
|attackRange = 20 (Crawling Horror and Terrorbeak)
 
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|start item ds = {{Pic32|Monster Meat}} '''×2''' {{Pic32|Spider Eggs}}<br>{{Pic32|Shamlet Mask}} ({{Ham|24}} only)
|runSpeed = 3 (Crawling Horror) 7 (Terrorbeak)}}
 
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|spawnCode ds = "webber"
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}}
   
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In [[Don't Starve]], Webber can safely eat [[Monster Food]]s without any adverse health effects, grow a silky smooth beard, and befriend [[Spider]]s.
'''Hallucinations '''are neutral [[monsters]] that become hostile upon reaching 24 [[sanity]] points or lower. They will spawn once the player's [[sanity]] levels are below 75, and become gradually more visible as the players sanity level drops further.  Some types will spawn during the day, and during night, others at specific times. While neutral,they cannot be attacked and will not obey physics. If hit, they will disappear in a puff of smoke, and reappear somewhere in the close proximity of the player. Up to three will spawn around the player, and begin to attack. Upon being killed, Hallucinations will sometimes drop [[Nightmare Fuel]], used for [[crafting]] several [[magic]] items. The sanity meter will drop by both standing near and fighting Hallucinations, but will raise by 5-10 points when killing them .
 
   
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Weber starts the game with 2 [[Monster Meat]] and [[Spider Eggs]], which can be used to plant a [[Spider Den]]. If the [[Don't Starve: Hamlet|Hamlet DLC]] is enabled, then Webber will start with the [[Shamlet Mask]].
   
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== {{pic32|Spider}} Spiders ==
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Spiders (including [[Spider Queen]]s, all forms of [[Caves|Cave]] spiders, as well as the venomous variant of [[Spider Warrior|Spider Warriors]] found in Shipwrecked) are neutral towards Webber, regarding him as one of their own. Webber does not lose [[Sanity]] from being close to spiders and does not alarm them when walking on the sticky webbing around a Spider Den, nor does his walking speed decrease. Webber can upgrade Spider Dens with 5 Silk as well as craft new Spider Dens within the [[Structures Tab]] for 12 Silk, 6 [[Spider Gland]]s, and 6 [[Papyrus]].
   
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Webber can befriend Spiders by giving them [[Meat]]. A Spider fed this way and up to 2 other spiders within 15 units (3.75 [[Pitchfork]] tiles) will follow Webber and protect him for up to 2.5 Days (20 minutes). Spiders will follow for 19.2 seconds per [[Hunger|Calorie]] in the Meat (4 minutes or half a day for a [[Morsel]]). Befriending spiders that were spawned by Spider Queens does not grant any potential extra spiders, only the one you fed.
== Types ==
 
[[File:Nightmare_creature.png|thumb|Mr. Skitts]]
 
[[File:Crawling_horror.png|thumb|Crawling Horror]]
 
There are various types of Hallucinations: 
 
=== Mr. Skits ===
 
Mr. Skits is a small serpent like creature that will watch from afar. Upon attempting to reach Mr. Skits, it turns and slithers away. They are harmless, but cannot be attacked. 
 
   
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== {{pic32|Silky Farmspider Beard Icon}} Silky Beard ==
He can kill you in an instant.
 
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[[File:Webber_Beard_Growth.png|thumb|Webber's different stages of beard growth.]]
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Webber grows a beard made of Silk much like [[Wilson]] grows one made of [[Beard Hair|hair]]. It takes 3 days per stage of beard growth, a total of 9 days for full length (compared to 16 days for Wilson). Webber's silky beard provides 3/4 as much insulation from [[freezing]] as Wilson's beard would. When Webber is revived by a [[Touch Stone]] or [[Meat Effigy]], his beard will disappear.
   
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When shaving with a [[Razor]], Webber gains 10 {{sanity}} and drops Silk to the ground. Shaving every 3 days is half as efficient as waiting for the full beard to grow out (0.33 Silk/day vs. 0.67 Silk/day). Below is the days it takes Webber to grow his beard to the next stage, along with the number of Silk gained and insulation provided with each stage.
=== Crawling Horror ===
 
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{| class="article-table" border="0" cellpadding="1" cellspacing="1"
Originally believed to be the name of all the Hallucinations, the Crawling Horror is now known to be just one type. It is a large tick-like creature, with many legs, and is the most common of the Hallucinations. Crawling Horrors turn aggressive when the player's sanity is 24 and below, or if the player attacks first. Walking near these will decrease sanity. When neutral, Crawling Horrors will 'roam' similar to  Beefalo. (As of the Winter update it is no longer possible to attack this enemy until you're completely insane, and by that point it'll most likely attack you first.)
 
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! scope="col" |Days until growth
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! scope="col" |Length
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! scope="col" |Silk yield
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! scope="col" |Insulation
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|-
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|3 days
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|Short beard
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|{{Pic24|Silk}}x1
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|11.25
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|-
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|6 days
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|Long beard
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|{{Pic24|Silk}}×3
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|33.75
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|-
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|9 days
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|Silky Smooth beard
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|{{Pic24|Silk}}×6
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|67.5
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|}
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== Disadvantages ==
   
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* "Good" mobs that are hostile to Spiders will also be hostile to Webber. This means that [[Pig]]s, [[Bunnymen]], [[Catcoon]]s, as well as [[Bottlenose Ballphin|Bottlenose Ballphins]] and [[Wildbore|Wildbores]] in Shipwrecked, will attack Webber on sight and cannot be befriended.
=== Terrorbeak ===
 
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* Webber has a lower Sanity maximum, meaning he will experience changes in sanity far faster than other characters and is more susceptible to [[Shadow Creature|Shadow Creatures]].
The Terrorbeak is a creature with an enormous beak and slim body, with several small legs. Like the Crawling Horror, it will attack the player, but is less common. This monster will also 'roam' similar to the Beefalo, while neutral.  Players can attack them most easily by trapping them on the coast or by hitting them with a [[Boomerang]].
 
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* The world of [[Don't Starve: Hamlet|Hamlet]] is significantly more dangerous to Webber, as all [[Royal Guard|Royal Guards]] as well as [[Pog|Pogs]] will attack him on sight, unless he is wearing the Shamlet Mask.
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* [[Spider Monkey|Spider Monkeys]] are incapable of being befriended by Webber and pose the same threat to him as any other character.
   
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== {{pic32|Prototype}} Tips==
=== Shadow Watcher ===
 
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* Webber's low sanity can easily be managed by crafting a [[Top Hat]] out of the Silk he collects from farming Spiders or shaving his Beard.
Some believe it to be the shadow of the [[Grue]], but the game files names it "Shadow Watcher." It is long and thin, with many tentacles sticking out of its head. This Hallucination is harmless and cannot be attacked. It will not disappear when stood on though, unlike Night Hands.
 
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* As the beard doesn't grow longer after 9 days and the player loses it on resurrection or by changing characters, it is most efficient to shave after every 9th night.
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** The beard will take exactly 9 days to grow to its full length (full length at the beginning of day 10), and since Winter starts on day 21 on default settings, the player can shave once to get the Silk and still be able to get a full beard for Winter. The player can easily survive Winter with just a full beard and a [[Thermal Stone]].
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** It is advised to shave at the beginning of Summer due to the beard accelerating the rate at which Webber overheats and providing no benefits when fully grown.
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* Webber keeps his beard when he uses a [[Wooden Thing]] to move to a new world. This proves useful in [[Adventure Mode]] when "The King of Winter" or "The Game is Afoot" are still to be encountered.
   
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* Due to his perks, Webber makes an excellent character for [[Caves]] and [[Ruins]] exploration as there are far more Spiders underground than there are Bunnymen.
=== Night Hand ===
 
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* Befriended Spiders will eat any Meat, [[Pig Skin]]s and [[Bunny Puff]]s dropped from their kill after a short time, so the player needs to act quickly if they want to collect these drops.
<span style="font-size:13px;">[[File:2013-02-15_00001.jpg|thumb|210px| Two night hands]]
 
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* Spiders will occasionally attack [[Wall]]s, so it is recommended to place any Walls away from the Spider Dens.
These are a  pair of hands that extend from the shadows. While not directly attacking the player, Night Hands will attempt to do damage by putting out fires. When stepped on, they will shrink away into the darkness momentarily but will repeatedly attempt to put out the fire. Running towards one of the Nighthands until the player is in complete darkness will eventually cause it to vanish, a process that is repeated to rid the player of the other. It is not recommended to have low burning Campfires (It only extinguishes them a bit at a time). The only warning of a Night Hand is the sound of a Music Box playing. There may also be more than one Night Hand at a time, which can be very dangerous if the player are fighting a mob and will require them to keep running towards the Night Hands, and there will be more than one Music Box sound playing.  The hands have been compared to Maxwell's Hands on the start screen of the game. </span>
 
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* Spiders will attack [[Chester]] on sight. This can be used to player's advantage with smaller dens, using him as bait. However, with larger dens, it is recommended to either leave Chester away from Spiders.
 
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* Since Webber does not trigger the spawning of Spiders when he walks on webbing, it is advised to use [[Glommer]] to make the Spiders come out whenever they are needed. It can trigger the webbing even when in flight and Spiders are not hostile to Glommer so there's no risk to it.
=== Eyes ===
 
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* Feeding Meat or Pig Skin to a Spider will cause multiple spiders to follow Webber within a small radius. With only a few pieces of easily acquired meat (i.e. [[Frog Legs]], [[Morsel]]s), Webber can amass a very large following by only feeding a few spiders.
[[File:Eyes.png|thumb|eyes of darkness]]
 
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* Since Webber can use Meat to recruit new Spiders under his control, one can have the Spiders attack any creatures that drop Meat upon death, and in addition to the fresh Meat to potentially be used to recruit even more Spiders, any Spiders that should fall in battle could leave behind Monster Meat, also usable to recruit.
When your [[sanity]] is below 75, several eyes will pop out of the darkness. Some belive them to be the eyes of the grue, although it is just speculation. They are purely for atmosphere and really do nothing, they do however disappear when you stand where they are.
 
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* It is advised to befriend [[Cave Spider]]s and [[Spitter]]s for one's personal army. While Cave Spiders and Webber can tank the enemy, Spitters can decimate them from afar, away from danger.
 
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* Webber is able to eat all types of Meat raw without any ill effects, however it is still advisable to cook any meat the player won't be eating immediately because of the cooked meat's 15 day spoil time, more than twice as long as its uncooked form takes to turn into [[Rot]].
== Tips ==
 
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* Webber is able to eat Monster Meat raw without any ill effects, and cooking Monster Meat does not increase its hunger value. However, it is still advisable to cook any meat the player won't be eating immediately because of the cooked meat's 15 day spoil time, more than twice as long as its uncooked form takes to turn into [[Rot]].
* [[Nightmare Fuel]] can be obtained more easily by killing [[Beardling]]s when the player is below 40 sanity.
 
  +
* Befriended Spider Warriors can be used to easily hunt small animals ([[Butterflies]], [[Rabbits]], etc.) as their jump attack has enough range to kill small prey before they can run.
 
  +
* Note: To order a spider to attack another spider, press whatever key/button for attacking an enemy (For example, "F" on keyboard), then immediately move the character to cancel the attack. If it is done too fast, nothing will happen. If done too slow, the player will end up attacking the spider, and some spiders will try to attack back. If timed just right, Webber will say something (Example: "En garde!") but won't attack, thus making the ally spider do the work for the player and starting the war.
==Trivia==
 
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* In the ''Shipwrecked'' DLC, Fire [[Packim Baggims]] will attack Webber and Spiders.
* Hallucinations will go straight through walls while not aggresive, but if sanity is 24 or lower, they will manifest into a physical form and won't be able to pass through them.
 
  +
* To safely and easily collect large amounts of Monster Meat, Silk, and Spider Glands, players can use the following technique:
* They become less and less transparent the more insane the player becomes.
 
  +
*# Plant multiple Spider Dens in a small area.
* The Hallucinations can appear the first day/night, provided you manage to lower your [[Sanity]] quickly enough.
 
  +
*# When Spiders are wandering around during the dusk/night, feed one a piece of Meat and order it to attack another Spider.
* Mr. Skits sometimes "flashes" and turns everything else dark for a split second.
 
  +
*# This will cause all of the Spiders nearby to swarm the offending follower.
* Their behaviour has references to the monsters in [http://en.wikipedia.org/wiki/Lovecraftian_horror Lovecraftian literature]. Being that they are so otherworldy they cause humans to go insane and their ability to move through dimensions.
 
  +
*# This will cause a huge war amongst the Spiders with all Spiders nearby killing each other.
 
  +
*# Simply hold ''Spacebar'' for PC, A for Xbox One, or "X" for PS4 in the middle of the battlefield to collect dropped items. Alternatively, one can use [[The Lazy Forager]] to automatically pick up items.
==Gallery==
 
  +
{{Characters}}
<gallery orientation="square">
 
Nightmare creature.png|Mr. Skits
 
Crawling horror.png|A crawling horror
 
Crawling horror standing up.png|A crawling Horror, taking a break, standing up tall and showing its teeth.
 
Hallucination.png|Wolfgang being attacked by a Terrorbeak.
 
Insanity.png|This teaser image was found via a clue in the 'Progress' update video. It features a 'Terrorbeak' and 'Crawling Horror'. This is not a Gameplay image.
 
Crawling Horror.png|A 'Shadow Watcher'
 
Hand.png|A 'Night Hand' about to extinguish the fire
 
</gallery>
 
 
{{Mobs|monster}}
 
[[Category:Mobs]]
 

Revision as of 15:10, 8 June 2023


In Don't Starve, Webber can safely eat Monster Foods without any adverse health effects, grow a silky smooth beard, and befriend Spiders.

Weber starts the game with 2 Monster Meat and Spider Eggs, which can be used to plant a Spider Den. If the Hamlet DLC is enabled, then Webber will start with the Shamlet Mask.

Spider Spiders

Spiders (including Spider Queens, all forms of Cave spiders, as well as the venomous variant of Spider Warriors found in Shipwrecked) are neutral towards Webber, regarding him as one of their own. Webber does not lose Sanity from being close to spiders and does not alarm them when walking on the sticky webbing around a Spider Den, nor does his walking speed decrease. Webber can upgrade Spider Dens with 5 Silk as well as craft new Spider Dens within the Structures Tab for 12 Silk, 6 Spider Glands, and 6 Papyrus.

Webber can befriend Spiders by giving them Meat. A Spider fed this way and up to 2 other spiders within 15 units (3.75 Pitchfork tiles) will follow Webber and protect him for up to 2.5 Days (20 minutes). Spiders will follow for 19.2 seconds per Calorie in the Meat (4 minutes or half a day for a Morsel). Befriending spiders that were spawned by Spider Queens does not grant any potential extra spiders, only the one you fed.

Silky Farmspider Beard Icon Silky Beard

Webber Beard Growth

Webber's different stages of beard growth.

Webber grows a beard made of Silk much like Wilson grows one made of hair. It takes 3 days per stage of beard growth, a total of 9 days for full length (compared to 16 days for Wilson). Webber's silky beard provides 3/4 as much insulation from freezing as Wilson's beard would. When Webber is revived by a Touch Stone or Meat Effigy, his beard will disappear.

When shaving with a Razor, Webber gains 10 Sanity Meter and drops Silk to the ground. Shaving every 3 days is half as efficient as waiting for the full beard to grow out (0.33 Silk/day vs. 0.67 Silk/day). Below is the days it takes Webber to grow his beard to the next stage, along with the number of Silk gained and insulation provided with each stage.

Days until growth Length Silk yield Insulation
3 days Short beard Silkx1 11.25
6 days Long beard Silk×3 33.75
9 days Silky Smooth beard Silk×6 67.5

Disadvantages

  • "Good" mobs that are hostile to Spiders will also be hostile to Webber. This means that Pigs, Bunnymen, Catcoons, as well as Bottlenose Ballphins and Wildbores in Shipwrecked, will attack Webber on sight and cannot be befriended.
  • Webber has a lower Sanity maximum, meaning he will experience changes in sanity far faster than other characters and is more susceptible to Shadow Creatures.
  • The world of Hamlet is significantly more dangerous to Webber, as all Royal Guards as well as Pogs will attack him on sight, unless he is wearing the Shamlet Mask.
  • Spider Monkeys are incapable of being befriended by Webber and pose the same threat to him as any other character.

Prototype Tips

  • Webber's low sanity can easily be managed by crafting a Top Hat out of the Silk he collects from farming Spiders or shaving his Beard.
  • As the beard doesn't grow longer after 9 days and the player loses it on resurrection or by changing characters, it is most efficient to shave after every 9th night.
    • The beard will take exactly 9 days to grow to its full length (full length at the beginning of day 10), and since Winter starts on day 21 on default settings, the player can shave once to get the Silk and still be able to get a full beard for Winter. The player can easily survive Winter with just a full beard and a Thermal Stone.
    • It is advised to shave at the beginning of Summer due to the beard accelerating the rate at which Webber overheats and providing no benefits when fully grown.
  • Webber keeps his beard when he uses a Wooden Thing to move to a new world. This proves useful in Adventure Mode when "The King of Winter" or "The Game is Afoot" are still to be encountered.
  • Due to his perks, Webber makes an excellent character for Caves and Ruins exploration as there are far more Spiders underground than there are Bunnymen.
  • Befriended Spiders will eat any Meat, Pig Skins and Bunny Puffs dropped from their kill after a short time, so the player needs to act quickly if they want to collect these drops.
  • Spiders will occasionally attack Walls, so it is recommended to place any Walls away from the Spider Dens.
  • Spiders will attack Chester on sight. This can be used to player's advantage with smaller dens, using him as bait. However, with larger dens, it is recommended to either leave Chester away from Spiders.
  • Since Webber does not trigger the spawning of Spiders when he walks on webbing, it is advised to use Glommer to make the Spiders come out whenever they are needed. It can trigger the webbing even when in flight and Spiders are not hostile to Glommer so there's no risk to it.
  • Feeding Meat or Pig Skin to a Spider will cause multiple spiders to follow Webber within a small radius. With only a few pieces of easily acquired meat (i.e. Frog Legs, Morsels), Webber can amass a very large following by only feeding a few spiders.
  • Since Webber can use Meat to recruit new Spiders under his control, one can have the Spiders attack any creatures that drop Meat upon death, and in addition to the fresh Meat to potentially be used to recruit even more Spiders, any Spiders that should fall in battle could leave behind Monster Meat, also usable to recruit.
  • It is advised to befriend Cave Spiders and Spitters for one's personal army. While Cave Spiders and Webber can tank the enemy, Spitters can decimate them from afar, away from danger.
  • Webber is able to eat all types of Meat raw without any ill effects, however it is still advisable to cook any meat the player won't be eating immediately because of the cooked meat's 15 day spoil time, more than twice as long as its uncooked form takes to turn into Rot.
  • Webber is able to eat Monster Meat raw without any ill effects, and cooking Monster Meat does not increase its hunger value. However, it is still advisable to cook any meat the player won't be eating immediately because of the cooked meat's 15 day spoil time, more than twice as long as its uncooked form takes to turn into Rot.
  • Befriended Spider Warriors can be used to easily hunt small animals (Butterflies, Rabbits, etc.) as their jump attack has enough range to kill small prey before they can run.
  • Note: To order a spider to attack another spider, press whatever key/button for attacking an enemy (For example, "F" on keyboard), then immediately move the character to cancel the attack. If it is done too fast, nothing will happen. If done too slow, the player will end up attacking the spider, and some spiders will try to attack back. If timed just right, Webber will say something (Example: "En garde!") but won't attack, thus making the ally spider do the work for the player and starting the war.
  • In the Shipwrecked DLC, Fire Packim Baggims will attack Webber and Spiders.
  • To safely and easily collect large amounts of Monster Meat, Silk, and Spider Glands, players can use the following technique:
    1. Plant multiple Spider Dens in a small area.
    2. When Spiders are wandering around during the dusk/night, feed one a piece of Meat and order it to attack another Spider.
    3. This will cause all of the Spiders nearby to swarm the offending follower.
    4. This will cause a huge war amongst the Spiders with all Spiders nearby killing each other.
    5. Simply hold Spacebar for PC, A for Xbox One, or "X" for PS4 in the middle of the battlefield to collect dropped items. Alternatively, one can use The Lazy Forager to automatically pick up items.